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The Creature

The Creature is a type of pet monster that can be summoned by using the Crystal Skull - an item you gain after completing the quest called "Vigor Mortis" in Broken Valley, or by waiting until it is made available in the Battle Tower. Creature parts can be used to improve its stats and skills at a necromancy ring - in Broken Valley Naberius can do this for you.

Creature TypesEdit

Remains Creature
Goblin Creature
Ghoulish Creature
Dragon Elf Creature
Remains Creature Goblin Creature Ghoulish Creature Dragon Elf Creature

Creature PartsEdit

You need a piece of each body part (head, torso, arms and legs) in order to build your creature. They do not need to be the same type (remains, goblin, ghoulish or dragon elf), you can mix them as you like - you can always change your creature with the aid of a necromancer, without losing previous body parts.

The head of the Creature can also classify it - except in the case of remains which just add extra hitpoints:

  • Ghoulish heads provide the creature with the fighter class, the rush attack and fatality skills.
  • Goblin heads provide the creature with the ranger class, the fireball and the way of the ranger skills.
  • Dragon elf heads provide the creature with the mage class, the magic blast and magic missile skills.

Creature parts have different states, with rotten being the worst and perfect the best: Rotten, Infested, Damaged, Slightly Damaged, Preserved, Well-Preserved, Clean, Clean Cut, Fresh and Perfect.
The state of the head denotes what level the skills are. Perfect heads make you creature's skills level 10.

HeadsEdit

Head Class Hitpoints / Skills
Rotten Remains of a Head None +5% to Hitpoints
Rotten Goblin Head Ranger Fireball - Active Skill 1
Rotten Ghoulish Head Fighter Rush Attack - Active Skill 1
Fatality - Active Skill 1
Rotten Dragon Elf Head Mage Magic Missle - Active Skill 1
Magic Blast - Active Skill 1
Infested Remains of a Head None +10% to Hitpoints
Infested Goblin Head Ranger Fireball - Active Skill 2
Infested Ghoulish Head Fighter Rush Attack - Active Skill 2
Fatality - Active Skill 2
Infested Dragon Elf Head Mage Magic Missle - Active Skill 2
Magic Blast - Active Skill 2
Damaged Remains of a Head None +15% to Hitpoints
Damaged Goblin Head Ranger Fireball - Active Skill 3
Damaged Ghoulish Head Fighter Rush Attack - Active Skill 3
Fatality - Active Skill 3
Damaged Dragon Elf Head Mage Magic Missle - Active Skill 3
Magic Blast - Active Skill 3
Slightly Damaged Remains of a Head None +20% to Hitpoints
Slightly Damaged Goblin Head Ranger Fireball - Active Skill 4
Slightly Damaged Ghoulish Head Fighter Rush Attack - Active Skill 4
Fatality - Active Skill 4
Slightly Damaged Dragon Elf Head Mage Magic Missle - Active Skill 4
Magic Blast - Active Skill 4
Preserved Remains of a Head None +25% to Hitpoints
Preserved Goblin Head Ranger Fireball - Active Skill 5
Preserved Ghoulish Head Fighter Rush Attack - Active Skill 5
Fatality - Active Skill 5
Preserved Dragon Elf Head Mage Magic Missle - Active Skill 5
Magic Blast - Active Skill 5
Well-Preserved Remains of a Head None +30 to % Hitpoints
Well-Preserved Goblin Head Ranger Fireball - Active Skill 6
Well-Preserved Ghoulish Head Fighter Rush Attack - Active Skill 6
Fatality - Active Skill 6
Well-Preserved Dragon Elf Head Mage Magic Missle - Active Skill 6
Magic Blast - Active Skill 6
Clean Remains of a Head None +35% to Hitpoints
Clean Goblin Head Ranger Fireball - Active Skill 7
Clean Ghoulish Head Fighter Rush Attack - Active Skill 7
Fatality - Active Skill 7
Clean Dragon Elf Head Mage Magic Missle - Active Skill 7
Magic Blast - Active Skill 7
Clean-Cut Remains of a Head None +40% to Hitpoints
Clean-Cut Goblin Head Ranger Fireball - Active Skill 8
Clean-Cut Ghoulish Head Fighter Rush Attack - Active Skill 8
Fatality - Active Skill 8
Clean-Cut Dragon Elf Head Mage Magic Missle - Active Skill 8
Magic Blast - Active Skill 8
Fresh Remains of a Head None +45% to Hitpoints
Fresh Goblin Head Ranger Fireball - Active Skill 9
Fresh Ghoulish Head Fighter Rush Attack - Active Skill 9
Fatality - Active Skill 9
Fresh Dragon Elf Head Mage Magic Missle - Active Skill 9
Magic Blast - Active Skill 9
Perfect Remains of a Head None +50% to Hitpoints
Perfect Goblin Head Ranger Fireball - Active Skill 10
Perfect Ghoulish Head Fighter Rush Attack - Active Skill 10
Fatality - Active Skill 10
Perfect Dragon Elf Head Mage Magic Missile - Active Skill 10
Magic Blast - Active Skill 10

TorsosEdit

Torso Melee Armor Rating Magic Armor Rating Ranged Armor Rating
Rotten Remains of a Torso +15 +15 +15
Rotten Goblin Torso +5 +5 +30
Rotten Ghoulish Torso +5 +30 +5
Rotten Dragon Elf Torso +30 - -
Infested Remains of a Torso +25 +25 +25
Infested Goblin Torso +15 +15 +40
Infested Ghoulish Torso +15 +40 +15
Infested Dragon Elf Torso +40 - -
Damaged Remains of a Torso +35 +35 +35
Damaged Goblin Torso +25 +25 +50
Damaged Ghoulish Torso +25 +50 +25
Damaged Dragon Elf Torso +50 - -
Slightly Damaged Remains of a Torso +45 +45 +45
Slightly Damaged Goblin Torso +35 +35 +60
Slightly Damaged Ghoulish Torso +35 +60 +35
Slightly Damaged Dragon Elf Torso +60 - -
Preserved Remains of a Torso +55 +55 +55
Preserved Goblin Torso +45 +45 +70
Preserved Ghoulish Torso +45 +70 +45
Preserved Dragon Elf Torso +70 - -
Well-Preserved Remains of a Torso +65 +65 +65
Well-Preserved Goblin Torso +55 +55 +80
Well-Preserved Ghoulish Torso +55 +80 +55
Well-Preserved Dragon Elf Torso +80 - -
Clean Remains of a Torso +75 +75 +75
Clean Goblin Torso +65 +65 +90
Clean Ghoulish Torso +65 +90 +65
Clean Dragon Elf Torso +90 - -
Clean-Cut Remains of a Torso +85 +85 +85
Clean-Cut Goblin Torso +75 +75 +100
Clean-Cut Ghoulish Torso +75 +100 +75
Clean-Cut Dragon Elf Torso +100 - -
Fresh Remains of a Torso +95 +95 +95
Fresh Goblin Torso +85 +85 +110
Fresh Ghoulish Torso +85 +110 +85
Fresh Dragon Elf Torso +110 - -
Perfect Remains of a Torso +105 +105 +105
Perfect Goblin Torso +95 +95 +120
Perfect Ghoulish Torso +95 +120 +95
Perfect Dragon Elf Torso +120 - -

ArmsEdit

Arms Hit Points Melee Damage Magic Damage
Rotten Remains of Arms +40 - -
Rotten Goblin Arms +20 +20 +20
Rotten Ghoulish Arms - +60 -
Rotten Dragon Elf Arms - - +60
Infested Remains of Arms +50 - -
Infested Goblin Arms +30 +30 +30
Infested Ghoulish Arms - +70 -
Infested Dragon Elf Arms - - +70
Damaged Remains of Arms +60 - -
Damaged Goblin Arms +40 +40 +40
Damaged Ghoulish Arms - +80 -
Damaged Dragon Elf Arms - - +80
Slightly Damaged Remains of Arms +70 - -
Slightly Damaged Goblin Arms +50 +50 +50
Slightly Damaged Ghoulish Arms - +90 -
Slightly Damaged Dragon Elf Arms - - +90
Preserved Remains of Arms +80 - -
Preserved Goblin Arms +60 +60 +60
Preserved Ghoulish Arms - +100 -
Preserved Dragon Elf Arms - - +100
Well-Preserved Remains of Arms +90 - -
Well-Preserved Goblin Arms +70 +70 +70
Well-Preserved Ghoulish Arms - +110 -
Well-Preserved Dragon Elf Arms - - +110
Clean Remains of Arms +100 - -
Clean Goblin Arms +80 +80 +80
Clean Ghoulish Arms - +120 -
Clean Dragon Elf Arms - - +120
Clean-Cut Remains of Arms +110 - -
Clean-Cut Goblin Arms +90 +90 +90
Clean-Cut Ghoulish Arms - +130 -
Clean-Cut Dragon Elf Arms - - +130
Fresh Remains of Arms +120 - -
Fresh Goblin Arms +100 +100 +100
Fresh Ghoulish Arms - +140 -
Fresh Dragon Elf Arms - - +140
Perfect Remains of Arms +130 - -
Perfect Goblin Arms +110 +110 +110
Perfect Ghoulish Arms - +150 -
Perfect Dragon Elf Arms - - +150

LegsEdit

Legs Conditioned Body Heightened Reflexes Indomitable Will
Rotten Remains of Legs +20 +5 +5
Rotten Goblin Legs +5 +20 +5
Rotten Ghoulish Legs +5 +5 +20
Rotten Dragon Elf Legs +10 +10 +10
Infested Remains of Legs +30 +15 +15
Infested Goblin Legs +15 +30 +15
Infested Ghoulish Legs +15 +15 +30
Infested Dragon Elf Legs +20 +20 +20
Damaged Remains of Legs +40 +25 +25
Damaged Goblin Legs +25 +40 +25
Damaged Ghoulish Legs +25 +25 +40
Damaged Dragon Elf Legs +30 +30 +30
Slightly Damaged Remains of Legs +50 +35 +35
Slightly Damaged Goblin Legs +35 +50 +35
Slightly Damaged Ghoulish Legs +35 +35 +50
Slightly Damaged Dragon Elf Legs +40 +40 +40
Preserved Remains of Legs +60 +45 +45
Preserved Goblin Legs +45 +60 +45
Preserved Ghoulish Legs +45 +45 +60
Preserved Dragon Elf Legs +50 +50 +50
Well-Preserved Remains of Legs +70 +55 +55
Well-Preserved Goblin Legs +55 +70 +55
Well-Preserved Ghoulish Legs +55 +55 +70
Well-Preserved Dragon Elf Legs +60 +60 +60
Clean Remains of Legs +80 +65 +65
Clean Goblin Legs +65 +85 +65
Clean Ghoulish Legs +65 +65 +85
Clean Dragon Elf Legs +70 +70 +70
Clean-Cut Remains of Legs +90 +75 +75
Clean-Cut Goblin Legs +75 +90 +75
Clean-Cut Ghoulish Legs +75 +75 +90
Clean-Cut Dragon Elf Legs +80 +80 +80
Fresh Remains of Legs +100 +85 +85
Fresh Goblin Legs +85 +100 +85
Fresh Ghoulish Legs +85 +85 +100
Fresh Dragon Elf Legs +90 +90 +90
Perfect Remains of Legs +110 +95 +95
Perfect Goblin Legs +95 +110 +95
Perfect Ghoulish Legs +95 +95 +110
Perfect Dragon Elf Legs +100 +100 +100

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